kinect with xna

Jan 30, 2012 at 2:06 PM
Edited Jan 30, 2012 at 2:07 PM

I have been using kinect sdk beta and i would say that the pc code has quite some examples so xna with kinect on pc would be great for simulations.

If you plan on something like this for pc im writing a kinect multimouse project which is a multimouse version of kinect mouse so that any window that accepts WM_INPUT (multiple mice messages) can use the emulated mice. Note: mice must be drawn in your multimouse program.

my project just makes multi-user simulations, games, and programs easier to handle.

If you want to check up on progress i have coded in but when done with version would be happy to convert to c# source so that xna implementation would be easy to handle because i will likely turn it into a library.