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Xen 1.1

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Downloads: 73
Released: Oct 25, 2008
Updated: Oct 25, 2008 by StatusUnknown
Dev status: Beta Help Icon

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Source Code Xen 1.1
source code, 1805K, uploaded Oct 25, 2008 - 73 downloads

Release Notes

Version 1.1

Remember to run prebuild when updating!

XBOX hardware instancing support added.
A number of bug fixes and tweaks, only one breaking change:

[BREAKING CHANGE] Changed IDrawBatch to correctly include the instance count

[Added] DrawFlags
[Added] StaticBinaryTreePartition and supporting classes
[Added] Tutorial 16
[Added] Projection cull pause
[Added] VFetch support on the xbox (see tutorial 16)
[Added] Hardware instacing emulation on the Xbox360
[Added] Hardware instacing support added to MaterialShader (xbox and PC)
[Fixed] DrawState.PushWorldTranslateMultiply now works correctly
[Fixed] Unregister FX actually works now
[Improved] MaterialShader is now more space efficient
[Improved] Shader Custom Tool updated
[Improved] Register FX is now part of the prebuild
[Improved] The prebuild is now much smarter, faster and has some bug fixes

.NET Framework 2.0
XNA GameStudio 2.0
Xen may require the DirectX SDK to be installed on some systems

XNA GameStudio 3.0 Beta version also requires:
.NET Framework 3.5
XNA GameStudio 3.0 Beta

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