Xen 1.1

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Downloads: 73
Released: Oct 25, 2008
Updated: Oct 25, 2008 by StatusUnknown
Dev status: Beta Help Icon

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Source Code Xen 1.1
source code, 1805K, uploaded Oct 25, 2008 - 73 downloads

Release Notes

Version 1.1

Remember to run prebuild when updating!

XBOX hardware instancing support added.
A number of bug fixes and tweaks, only one breaking change:

[BREAKING CHANGE] Changed IDrawBatch to correctly include the instance count

[Added] DrawFlags
[Added] StaticBinaryTreePartition and supporting classes
[Added] Tutorial 16
[Added] Projection cull pause
[Added] VFetch support on the xbox (see tutorial 16)
[Added] Hardware instacing emulation on the Xbox360
[Added] Hardware instacing support added to MaterialShader (xbox and PC)
[Fixed] DrawState.PushWorldTranslateMultiply now works correctly
[Fixed] Unregister FX actually works now
[Improved] MaterialShader is now more space efficient
[Improved] Shader Custom Tool updated
[Improved] Register FX is now part of the prebuild
[Improved] The prebuild is now much smarter, faster and has some bug fixes

Requires:
.NET Framework 2.0
XNA GameStudio 2.0
Xen may require the DirectX SDK to be installed on some systems

XNA GameStudio 3.0 Beta version also requires:
.NET Framework 3.5
XNA GameStudio 3.0 Beta

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